Posts Tagged ‘Esports’
VR Esports Games: Competitive Recipe for Growth
Could competitive VR esports games be part of the future FEC arcade landscape? Esports is wildly popular. Video games like League of Legends and Fortnite pay out millions in prizes. They are watched by hundreds of millions of fans, both in stadiums and on Twitch. Billions are being invested in esports. Major league sports teams…
Read MoreHow to Get 100K Players Shooting Each Other – VR Arcade Esports (35:36)
Esports Gaming Lounges – Replay Cut the Crap the Truth about Esports (29:12)
LAN centers have morphed into esports lounges. Some FECs are installing PCs and consoles in an attempt to attract gamers. But the successful operators know that renting out PCs by the hour is a tough way to make money. Bob talks with some of the leading in the esports gaming lounge space, Wim Stocks and…
Read MoreVirtuix Omniverse VR Arena – Replay Cut the Crap the Truth about Exports (22:06)
Learn how a national tournament with cash prizes is driving repeat play and destination traffic. Bob interviews Jan Goetgeluk, founder of Virtuix, who has been running a national esports tournament at FECs for more than two years, and Todd Maunsell, VP of Operations at Cinergy, who recently held their first “local” esports competition using the…
Read MorePlayer Interview with E-man – Replay Cut the Crap the Truth about Esports (15:24)
Without players there is no Esport. Bob interviews Emmanuel (E-man) Martinez, a player, community manager and enthusiast to gain an understanding of what motivates players to play, what they look for in an Esport, and what it takes to get them off the couch and into your locations.
Read MoreWTF is Esports? Replay Cut the Crap – the Truth about Esports (10:37)
Esports is one of the hot buzzwords in the entertainment market. Companies seem to be pouring hundreds of millions of dollars into building esports arenas, gaming lounges, and other location-based entertainment venues catering to the burgeoning esports market. Bob Cooney opens with an overview of the market and its growth along with definitions we can…
Read MoreEsports: Don’t Miss Out On the Next Big FEC Trend
In February 2016 I started covering virtual reality’s third wave featuring The VOID, VRcade (now VRstudios), and Zero Latency. A year later I wrote that the third wave was shaping up like a tsunami. Five years after VR’s reemergence as a legitimate FEC attraction, it’s become a staple attraction in FECs. What’s next? Read on…
Read MorePeter Csathy: The Future of Virtual Media (1:02:26)
Peter Csathy, digital media expert, discusses the future of movie theaters, esports, synthetic humans, virtual nightclubs and more in this fascinating deep dive interview with Bob Cooney. Peter is a recovering attorney specializing in all aspects of the media business. He now advises entertainment and technology companies on how to navigate the complex and…
Read MorePro Athletes Stay Home Play Together; Esports Stocks Rally (3:46)
Virtual esports continues to find new fans. Bob shows how profession tennis and football (soccer) have embraced esports and aligned it with staying home and playing together messages to help support people in isolation. Esports keeps growing, and the gaming industry is the top-performing financial sector over the last 3 months according to ETF ranking…
Read MoreThe Being Virtual Show – Phil Kaplan of Gameworks Full Interview
Esports, Virtual Reality and location-based entertainment CEO Phil Kaplan of Gameworks on how the chain is using building a community of loyal customers, professional athletes crossing over into eSports during the COVID-19 sports shutdown, using online events to stay connected to customers during the retail shutdown.
Read More