2019 saw much improvement in the location-based virtual reality landscape. Looking back, we can see some of the trends that will help up predict what’s coming in 2020 and beyond.…
You know those innocuous questions you get when you meet someone for the first time, like “What do you do for a living?” When I meet someone who doesn’t know…
IAAPA 2019 might go down as the year VR grew up. Last year, operators experienced overwhelm with the selection and varied quality of VR products on the show floor. Most…
Bob, Forbes columnist Charlie Fink and HP’s head of VR Joanna Popper at IAAPA At the IAAPA show in Orlando last month, one of the breakout hits of the show…
Bob interviewed the co-founder and CEO of VRsenal, designer and manufacturer of the first VR arcade game that requires no staff or attendant. Their first title is the global blockbuster…
Attended VR, the 4-minute mile, and the 2-hour marathon One of the biggest challenges operators have with virtual reality is the staffing requirement. Most VR systems require at least one…
Greetings from Russia. I had a fantastic experience this week that highlights the possibility of VR storytelling. I was playing a new zombie game from Anvio VR in Moscow. You…
We learn more from our stumbles than our successes. Join us as Leila generously shares her learnings from OneDome Immersive in SF which shut down earlier this year. For more…
At Oculus Connect 6 this month, Facebook announced that they are building The Matrix. Now they didn’t call it The Matrix, because that would be shitty marketing. They are calling…
Join Bob as he interviews Stephen Greenwood of Ballast Technologies, Inc. This is a Deep Dive episode you don’t want to miss! For more Deep Dive Videos: www.beingvirtual.tv
As you probably know, I have a webinar series called Deep Dives, where I interview leading voices in the location-based VR industry. Last week, I had the sincere pleasure of…