Groundbreaking Innovations from Siggraph 2024

What is Siggraph? Special Interest Group on Computer Graphics and Interactive Techniques, Siggraph is an annual conference that celebrated it’s 50th anniversary by returning to Denver this year. Historically it’s a bit of a geek fest, with computer scientists and pHDs coming together to share papers and university researchers showcasing their latest work. NVIDIA has…

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Apple Vision Pro and The Inevitability of the Metaverse

Despite many opinions to the contrary, the Metaverse isn’t dead. First off, it doesn’t even exist yet. But don’t let that fact dissuade you from its inevitability. The metaverse is coming, whether you want it or not. Why does the very mention of the Metaverse freak people out? Maybe it’s the idea of strapping a…

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Apple Vision Pro and The Inevitability of the Metaverse: Embracing a New Reality (21:54)

In this keynote, VR expert Bob Cooney addresses Metaverse skepticism, illustrating it as an unstoppable force in shaping our future. He explores human resistance to new realities and emphasizes the Metaverse as an extension of human experience. Highlighting Apple’s Vision Pro, Cooney predicts a transformative impact on our digital interactions. The talk concludes with a…

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Was Facebook’s Acquisition of Oculus a Bargain?

Oculus Will Win the VR Market

Apple’s new App Tracking Transparency in iOS 14.5 explains Zuckerberg’s need to own the VR market The VR battlefield has been formed.  Facebook has firmly taken control of the consumer VR market share with the Quest headset.  And this week, HTC stamped its dominant footprint on the commercial market with the release of the Focus…

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Doug Griffin from Loom.AI – Full Interview (37:12)

Doug Griffin on Loomies and Zoom fatigue

Working from home is here to stay. Jeffries Company CEO Rich Handler said “work and office are no longer inextricably linked.” But only a few weeks into the work from home paradigm shift things like Zoom fatigue are setting in. If this is going to be sustainable we need better tools for meetings, conferences and…

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The Metaverse Episode, The Being Virtual Show Ep6

Exploring the Metaverse with bob Cooney

The metaverse is the most important topic almost nobody is talking about. There’s a race on to create the metaverse: a computer world where we can be whatever and whomever we want. We can play, work, and learn. We can have a “Second Life“. Virtual reality technology was the precursor to building a viable metaverse…

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How Epic Games is Building the Metaverse (10:44)

Bob Cooney on Building the Metaverse

Metaverse is a term that describes an always-on computer world that people can flow in and out of as avatars. A metaverse has an economy, with jobs, merchandise, education, entertainment, and any other aspect of what you might consider the “real world.” The term was coined in the 1992 novel Snow Crash by Neal Stephenson.…

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