Work From Home in VR Save and the Planet? (9:15)

Can working from home in VR save the planet?

Working from home is the new normal. The coronavirus pandemic has caused more harm than any other event in my lifetime. Hundreds of thousands lost their lives, and hundreds of millions negatively impacted by the global lockdown trying to prevent its spread. Like almost any dark cloud, there’s a silver lining. COIVID-19 has created the…

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Jae Maloney from Air France KLM – Full Interview (39:48)

Jae Maloney KLM Enterprise VR

Enterprise VR adoption is skyrocketing as more and more use cases are being discovered. COVID-19 is accelerating the adoption at exponential rates. Even airlines that have a vested interest in travel are considering how VR can reduce the impact of air travel on the planet. From scrum meetings in Glue, to training mechanics on maintenance…

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Doug Griffin from Loom.AI – Full Interview (37:12)

Doug Griffin on Loomies and Zoom fatigue

Working from home is here to stay. Jeffries Company CEO Rich Handler said “work and office are no longer inextricably linked.” But only a few weeks into the work from home paradigm shift things like Zoom fatigue are setting in. If this is going to be sustainable we need better tools for meetings, conferences and…

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Meet the Loomies, Doug Griffin (4:12)

Virtual Avatars with loom.ai

Zoom fatigue is already setting in and we are only a few weeks into the work from home era. For remote work to be sustainable we need better tools for meetings, conferences and collaboration. Loom.AI is creating avatars that allow people to be more relaxed and comfortable in remote meetings. Join me as I speak…

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Social Movie Viewing with Netflix Party and BigScreen VR (3:34)

BigScreen VR let's you watch with your friends

BigScreen VR lets people share while viewing movies. More than 40% of people use more than one screen when watching TV. Unlike movie theaters which ban any social interaction, watching from home enables people to stay connected while they enjoy their favorite film. New platforms are making social viewing better and easier. A new plugin…

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Joanna Popper – HP Reverb 2 Headset; Virtual Conferences; Avatars

HP Location-based VR head Joanna Popper

HP location-based VR global head Joanna Popper and Bob Cooney discuss the current and future state of location-based VR and VR arcades, the impact of COVID-19, HP’s product roadmap and upcoming Reverb 2 headset. They also touch on Joanna’s experience as a speaker and moderator in virtual conferences and how that compares to showing up…

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Location-based VR Company Spaces Pivots to Virtual Collaboration

Spaces VR Brad Herman

Location-based virtual reality was the hottest segment of virtual reality up until the coronavirus pandemic. Companies from consumer games, military, and other tech segments all rushed into the location-based VR market so they could monetize their expertise in virtual reality while waiting for remote collaboration, virtual conferences, training and education, and consumer games to become…

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